19th century Europe is booming with new “wonderworks:” advanced studies in science and magic. In the land of Fosna, young Dinah Wyck finds herself sucked into one fantastic adventure after another.

The Dinah-Mite gamebooks give YOU the power to decide Dinah’s fate. Every chapter offers you choices, puzzles, and games that will change the course of the story, so it’s different every time you read it. As you explore these books, you’ll keep track of the hero’s inventory, emotional state, reputation, and other things that can help or hinder your progress. These aren’t just storybooks: they’re real adventures!

Click a book cover for more information!

Series Reading Level: 4th Grade to Adult

This space is reserved for tie-in games related to Dinah-Mite.

Dinah returns to Castle Quarantine to partake in the most treacherous game of cricket in the universe.

Two teams, Batting and Fielding, will duke it out on the cricket field. Batting Team will try to score as many runs as they can, before the Fielding Team takes the wicket and gets their teammates “out.” Complicating this otherwise classic sport are mean-spirited Interlopers, monsters who wander onto the field to cause mischief; and the fact that both teams have an arsenal of Foul! Cards that allow them to play dirty or outright cheat!

The game lasts two innings of five overs each, with teams swapping roles between innings. The team who has scored the most by the end of the second innings wins, and decides the fate of the other team!

IN PRODUCTION

Digital entertainment related to Dinah-Mite.

DINAH-MITE for GZDOOM

The game prototype that started it all! A nonlinear action-adventure game.

Comes with its own folder containing game files, executable, and readme file.

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APPETITE FOR DETENTION

An adaptation of The Sanctum of Self-Correction for the Dinah-Mite game.

Just add the game file to your Dinah-Mite Directory, run GZdoom,

and choose the game from the list of wad files.

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